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Event Points (Points per Troop)

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EventT1T2T3T4T5T6T7T8T9T10
HoG (KvK Bye Week)90120180265385595830113014851960
Strongest Gov123571116233039
KoP (KvK Prep)3458121825354560
Alliance Brawl11234710141824

Training (Measured)

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TierBatchHMSTotal(s)Sec/TroopHoG (KvK Bye Week) P/TStrongest Gov P/TKoP (KvK Prep) P/TAlliance Brawl P/THoG (KvK Bye Week) PPSStrongest Gov PPSKoP (KvK Prep) PPSAlliance Brawl PPS
110006253853.859013123.3770.2600.7790.260
21000955455.4512024122.0180.3670.7340.183
3100012507707.7018035223.3770.3900.6490.260
41000176102610.2626558325.8280.4870.7800.292
510002332141214.12385712427.2660.4960.8500.283
61000325192519.255951118730.9090.5710.9350.364
710004423266326.6383016251031.1680.6010.9390.376
81001026362636.26113023351431.1640.6340.9650.386
91001104420442.04148530451835.3240.7141.0700.428
1010012118487848.78196039602440.1800.8001.2300.492

Promotion (Measured)

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StartEndBatchHMSTotal(s)Sec/TroopHoG (KvK Bye Week) ΔP/TStrongest Gov ΔP/TKoP (KvK Prep) ΔP/TAlliance Brawl ΔP/THoG (KvK Bye Week) PPSStrongest Gov PPSKoP (KvK Prep) PPSAlliance Brawl PPS
11010011452449244.92187038572341.6300.8461.2690.512
21010011212433243.32184037562342.4750.8541.2930.531
3101001827410741.07178036552243.3410.8771.3390.536
4101001411385138.51169534522144.0150.8831.3500.545
51010005745346534.65157532482045.4550.9241.3850.577
61010004912295229.52136528421746.2400.9491.4230.576
71010003654221422.14113023351451.0391.0391.5810.632
81010002051125112.5183016251066.3471.2791.9980.799
910100011136736.73475915670.5791.3372.2290.892

Training (0% Normalized)

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TierBatchHMSTotal(s)Sec/TroopSec/Troop (0%)HoG (KvK Bye Week) P/TStrongest Gov P/TKoP (KvK Prep) P/TAlliance Brawl P/THoG (KvK Bye Week) PPSStrongest Gov PPSKoP (KvK Prep) PPSAlliance Brawl PPS
110006253853.8512.00901317.5020.0830.2500.083
21000955455.4516.981202417.0660.1180.2360.059
3100012507707.7023.991803527.5020.1250.2080.083
41000176102610.2631.972655838.2890.1560.2500.094
510002332141214.1244.0038571248.7500.1590.2730.091
61000325192519.2559.98595111879.9190.1830.3000.117
710004423266326.6382.9883016251010.0030.1930.3010.121
81001026362636.26112.99113023351410.0010.2040.3100.124
91001104420442.04131.00148530451811.3360.2290.3440.137
1010012118487848.78152.00196039602412.8950.2570.3950.158

Promotion (0% Normalized)

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StartEndBatchHMSTotal(s)Sec/TroopSec/Troop (0%)HoG (KvK Bye Week) ΔP/TStrongest Gov ΔP/TKoP (KvK Prep) ΔP/TAlliance Brawl ΔP/THoG (KvK Bye Week) PPSStrongest Gov PPSKoP (KvK Prep) PPSAlliance Brawl PPS
11010011452449244.92139.97187038572313.3600.2710.4070.164
21010011212433243.32134.99184037562313.6310.2740.4150.170
3101001827410741.07127.97178036552213.9090.2810.4300.172
4101001411385138.51120.00169534522114.1250.2830.4330.175
51010005745346534.65107.97157532482014.5870.2960.4450.185
61010004912295229.5291.98136528421714.8390.3040.4570.185
71010003654221422.1468.99113023351416.3800.3330.5070.203
81010002051125112.5138.9883016251021.2920.4100.6410.257
910100011136736.7320.97475915622.6510.4290.7150.286

Full Charts Gallery

All reference charts used in the guide, grouped by topic.

Promotion Times (batches of 100)

Promotion time chart 1
Promotion time chart 2
Promotion time chart 3
Promotion time chart 4
Promotion time chart 5
Promotion time chart 6
Promotion time chart 7
Promotion time chart 8
Promotion time chart 9

Event Point Tables (references)

Event point table 1
Event point table 2
Event point table 3
Event point table 4
Event point table 5

Training Times (batches of 100)

Training time table 1
Training time table 2
Training time table 3
Training time table 4
Training time table 5
Training time table 6
Training time table 7
Training time table 8
Training time table 9
Training time table 10

Kingshot Troop Promotion Dataset

A complete, verifiable dataset for Event Points, Training and Promotion timings, and Points per Second (PPS) across HoG (KvK Bye Week), Strongest Governor, KoP (KvK Prep), and Alliance Brawl. Includes both measured values and 0% normalized timings for fair comparisons.

HoG (KvK Bye Week)Strongest GovernorKoP (KvK Prep)Alliance Brawl
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Included Tables

  • Event Points: Points per Troop for T1–T10 in all events
  • Training (Measured): H:M:S, Total(s), Sec/Troop, P/T, PPS
  • Promotion (Measured): Start Tier → T10, ΔP/T (end − start), PPS
  • Training (0%): Normalized Sec/Troop + recalculated PPS
  • Promotion (0%): Normalized Sec/Troop + recalculated PPS
⚙️

How To Use

  • • Choose an event and review its Event Points per tier
  • • Compare Promotion PPS (Start → T10) vs Training PPS (T10)
  • • Use 0% normalized tables for fair cross-account comparisons
  • • In most cases, T9 → T10 promotion yields the highest PPS
🔍

Why 0% Normalized?

Normalization removes training speed bonus noise so you can compare strategies fairly. It confirms whether the T9 → T10 approach remains optimal across different accounts and server conditions.

Tip: Use normalized Sec/Troop to benchmark across alliances; then switch to measured values for your final plan.
kingshot troop promotionkingshot trainingevent pointspoints per second (PPS)HoGStrongest GovernorKoPAlliance BrawlT9 to T10 promotionnormalized training speedpromotion efficiencytroop training tables